POV-Ray : Newsgroups : povray.binaries.images : Object Pigment as Isosurface : Re: Object Pigment as Isosurface Server Time
5 Nov 2024 20:15:55 EST (-0500)
  Re: Object Pigment as Isosurface  
From: NEWS
Date: 16 Jun 2006 06:04:29
Message: <4492822d@news.povray.org>
Nice ..and if you look closer to the floor ..

this looks like a closer view on a wave (ocean wave closer look) ..
and i think if you change the grey color for a blue color , you will get a
perfect water cavern ..

I think you should extend your texture to water ...cause it s close to
perfection ...














news:449147b3@news.povray.org...
> Here are a couple of images to illustrate the response I posted on
> povray.general to a question on using object patterns as isosurfaces.
> It's just a set of merged tubes with turbulence added to try to emulate
the
> style of the underground caverns from the laser scanned fly-through that
was
> posted in the animations newsgroup a few weeks back. The camera is looking
> down the inside of one turbulent tube with various branches off it.
>
> The smaller image took about half an hour to render with a max_gradient
> setting of 200.
> The other uses a max_gradient of 2000, but is only a partial render
because
> I gave up after 20 hours.
>
> Regards,
> Chris B.
>
>
>
>
>
>
>


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